1-M

(ENG) ANIMAL-O

  • Ages: 6-9 y/o
  • Location: School yard / Classroom / School hall
  • Duration: 20-30 minutes
  • Aim:
  1. To explore the school yard still without a map, trying to remember the controls locations
  2. To practice running between controls in a specific order
  • Description:
  1. Have a school walk while you go with the kids through the controls and you give instructions to memorize the animals.
  2. You let the kids navigate with a paper that only tells them in which order they have to reach some controls.
  3. Kids can run individually or in groups.
  • Equipment:
  1. 9x controls (with one different laminated animal figure each)
  2. 9x punching units / emit / flags
  3. different course papers, at least a couple per kid
  • Preparation:
  1. Print and laminate 9 different animals.
  2. Place them in different places around the school; put them in places easy to remember.
  3. Instruct the kids with clear features to use to remember where are the different animals.
  4. Make sure that the students know which is the area they are allowed to stay in (for safety reasons).
  • Implementation:
  1. Kids receive a piece of paper with the different animals and in which order they have to find them.
  2. Kids navigate through the school reaching the animals controls in the right order (eventually they punch manually the paper they have received or they use emit).
  3. The students have to remember the locations of all the animals, if they don't remember or they go to the wrong one, you can help them to find the one they were looking for.
  • Variations:
  1. Use more controls and add more different animals.
  2. Change the animals with other objects, like sport equipment or colors.
  3. Use the classroom or the school hall / gym. Any place can be used, you don't actually need to use any existing map.

(FIN) ELÄIN- SUUNNISTUS

  • Ikä: k
  • Paikka: s
  • Kesto: h
  • Tavoite: ha
  • Kuvaus: y
  • Välineet: t
  • Suunnittelu: m
  • Toteutus: y
  • Variaatiot: e